Welcome to Part 1 of the Neverrift Glossary, a series dedicated to explaining the terminology used throughout Neverrift. Whether you're learning the rules, trying to understand how certain mechanics work, or simply looking for a clearer explanation of the game's vocabulary, this glossary will break down each term in a simple and understandable way.
In this part, we'll look at three terms: Adjacent, Attack, and Battleground. Each one describes a different aspect of the game, from the position of cards on the board to how creatures interact with their surroundings.
1. Adjacent
The term Adjacent refers to the fields directly next to a card in the four cardinal directions: up, right, down, and left.
In Neverrift, this means that a field must be directly beside a card horizontally or vertically to be considered adjacent. Fields located diagonally do not count.
For example, if a card is placed in the center of the battleground, the field immediately above it, below it, to its left, and to its right are all adjacent fields. The four diagonal fields surrounding it are not.
Understanding adjacency is useful when examining the board and determining the positions of cards relative to one another. Since the battleground is organized as a grid, knowing which fields count as adjacent makes it easier to understand card placement and the spatial relationships between different cards.
In short: Adjacent means directly next to a card in one of the four main directions, excluding diagonal positions.
2. Attack
Attack describes an action directed toward the first row of creatures in all four cardinal directions. Each attack uses the respective attack value, and an attack is usually triggered when a creature is played.
This means that playing a creature can trigger an attack that interacts with creatures positioned along the relevant directions on the battleground. The direction of the attack and the attack value are both important parts of understanding how this mechanic works.
For example, when considering a creature's placement, you should pay attention to the creatures located above, below, to the left, and to the right. These directions define the four cardinal directions used in the game's attack rules.
The reference to the first row of creatures is also important. The attack is directed toward the first row in each direction, rather than simply referring to every creature anywhere on the board.
Understanding this term helps explain how creature placement and attacks are connected. It also provides a foundation for reading the board and following the interactions that occur when creatures are played.
In short: An attack is directed toward the first row of creatures in the four cardinal directions and uses the respective attack value. It is usually triggered by playing a creature.

3. Battleground
The Battleground is the space where creature and place cards are played. It is visualized as a grid containing a limited number of card slots.
The grid provides the structure for the playing field, with each slot representing a position where a card can be placed. Since the number of slots is limited, the battleground defines the space available for cards during gameplay.
The battleground is also important because it gives context to the other terms in this glossary. Adjacency describes the relationship between a card and the fields surrounding it, while attacks use the four cardinal directions to determine where they are directed. Both concepts relate to the arrangement of cards on the battleground.
Understanding the battleground means understanding the basic layout in which these interactions take place. It is the foundation for interpreting card positions and the directional mechanics described in the game's terminology.
In short: The battleground is the grid where creature and place cards are played, with a limited number of available card slots.
Summary of Part 1
The three terms covered in this part describe some of the basic elements of Neverrift's playing field and card interactions.
- Adjacent: The fields directly above, below, to the left, and to the right of a card. Diagonal fields are excluded.
- Attack: An action directed toward the first row of creatures in the four cardinal directions, using the respective attack value. It is usually triggered by playing a creature.
- Battleground: The grid where creature and place cards are played, containing a limited number of card slots.
Although each term has a different definition, they are connected through the layout of the game. The battleground establishes where cards are placed, adjacency describes the fields around them, and attack explains a directional interaction involving creatures.